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Domination Points don't count at full strength immediately.
Instead, they gradually ramp up during the opening days using a logistic growth curve.
Multiplier(t) = 1 / (1 + e^(−0.04 × (t − 96)))
In plain terms: t is the current game tick. The multiplier starts near
zero, crosses the halfway point around tick 96 (day 2), and then flattens out close to
100% — producing a smooth S-shaped ramp instead of an on/off switch.
- t = current game tick
- Ramp center = 96 ticks (Day 2)
- Growth rate = 0.04
| Tick |
Multiplier |
| 0 |
~2% |
| 48 |
~13% |
| 96 |
50% |
| 144 |
~87% |
| 192 |
~98% |
This prevents Domination Points from heavily influencing the very start of a round while
becoming increasingly important as kingdoms develop.
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