| Land Based Bonuses |
| Population Bonus |
By increasing the capacity of the residence building, a kingdom can increase the population
above normal.
Maximum 20%
Increases Population
|
| Power Bonus |
More efficient fuel can be discovered to increase the power output of any given powerplant.
Maximum 50%
Increases Power
|
| Military Strength |
By discovering new weapons and armor one can make their army more effective.
Maximum 30%
Increases Military Strength
|
| Money |
Improved government projects can increase revenue.
Maximum 25%
Increases Income
|
| Frequency Decryption |
Gives a chance at knowing which kingdom successfully probed you.
Maximum 25%
|
| Warp Drive |
Increases the speed at which armies move.
Maximum 20%
Requires Energy Core research.
Decreases attack time.
|
| Military Researches |
| Dragoons |
Develop Dragoon
Requires 60,000 points.
|
| Fighters |
Develop Fighters
Requires 150,000 points + Dragoons.
|
| Vesudian Core and AI Technology |
Allows Tactical Fighters and Air Support Bays.
Requires 300,000 points + Fighters.
|
| Large ASB |
Supports 40 Tactical Fighters.
Requires 350,000 points + Vesudian Core.
|
| Laser Dragoons |
Develop Laser Dragoon
Requires 72,000 points.
|
| Laser Fighters |
Develop Laser Fighter
Requires 180,000 points.
|
| Aegis Control Hub |
Develop Interceptor Drones.
Requires 350,000 points + Laser Fighters.
|
| Large ACH |
Large ACHs can house 60 F74 Interceptor Drones.
Requires 500,000 points + Aegis Control Hub.
|
| High Guard Lancers |
Develop High Guard Lancers
Requires 200,000 points.
|
| Hover Tanks |
Develop Hover Tanks
Requires 500,000 points.
|
| Eco Research |
| Fusion Technology |
Learn how to harness the power of fusion in order to build more powerful missiles, and produce
power more
efficiently. Allows the production of the fusion missile and upgrades power plant.
Develop Fusion Technology
Requires 30,000 points.
|
| Energy Core |
Research the use of an advanced energy based core in machinery's engines and power plants.
Increases power production of power plants by 20%, allows you to produce the Energy Missiles,
and decreases attack time by 10%.
Develop Energy Core
Requires 50,000 points and Fusion Technology to be completed.
|
| Quantum Power Matrix |
Stabilizes quantum fluctuations within power plant matrices, allowing energy to be extracted
with unprecedented
efficiency.
Increases power production of power plants by 20.
Develop Quantum Power Matrix.
Requires 500,000 points and the research of Energy Core to be completed.
|
| Singularity Core |
Utilizes a contained spacetime singularity to generate power beyond the limits of conventional
physics.
Increases power production of power plants by 20.
Develop Singularity Core.
Requires 1,000,000 points and the research of Quantum Power Matrix to be completed.
|
| AntiMatter Reactor Core |
Research the use of Antimatter which allows for production of the Falcon and Raptor missiles.
Develop AntiMatter Reactor Core
Requires 250,000 points and Energy Core to be completed.
|
| Probe Armor I–V |
Progressive armor upgrades for probes.
Each level reduces probe losses by 10%.
Requires:
I – 25,000 points
II – 50,000 points
III – 75,000 points
IV – 100,000 points
V – 125,000 points
Fusion Technology required for level I.
|
| Advanced Probe Assembly I–III |
Integrates high-speed robotic fabrication to streamline the probe manufacturing process.
Each level increases probe production by 5%.
Requires:
I – 250,000 points
II – 500,000 points
III – 1,000,000 points
Probe Armor V required.
|
| Expanded Recon Capacity I–III |
Additional probe capacity dedicated to intelligence gathering.
Each level grants +1 Intel Probe attempt every 5 ticks.
Requires:
I – 500,000 points
II – 1,000,000 points
|
| Longevity I–II |
Advanced medical and genetic research to improve civilian life expectancy.
Each level increases residence capacity by +5 population and birthrate by
2x.
Requires:
I – 200,000 points
II – 400,000 points
Fusion Technology and Energy Core must be completed.
|
| Enlarged Military Quarters |
Advanced military engineering increases barracks capacity by +5 per building.
Requires:
400,000 points
Requires Longevity II.
|
| Race Token 1–9 |
Race tokens are used to unlock and level up your races into a more evolved form.
Use tokens on the status page.
Requires:
35,000 / 70,000 / 105,000 / 140,000 / 175,000 / 210,000 / 245,000 / 280,000 / 315,000
points.
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