| Event Name |
Effect |
| ⥠Solar Storm |
-35% power production |
| đ
Medal of Honor |
+50% honor, +7% income |
| đ¤ī¸ Tranquil Weather Upon Us |
-40% exploration cost and -20% building cost |
| đŊ Visit from Unknown Beings |
+50% research efficiency |
| đ Hazy Skies Ahead |
+25% probe damage |
| đ§ Knowledge is Power |
SOKs reveal scientist and probe counts |
| âī¸ Offense is the Best Defense |
+10% offensive strength
Those in defensive state will be changed to none state with 0 cooldown, and defensive
state is blocked for the event duration
|
| đ§ On the Double |
Triple module points per tick |
| âī¸ Solar Flare |
+40% power production |
| đļ Free to Move |
Your state immediately resets to 0 |
| đĄī¸ Shattered Shields |
-40% shield effectiveness |
| đĨ Malicious Attack |
Attacks ignore Malicious Attack (MA) protection |
| đ° Hidden Cache |
Instantly receive 5,000,000 money and a full set of missiles.
You will get 1/1/1 if Anti Matter Reactor Core is not researched and missiles do not
stack.
|
| 𩸠Battle Scarred |
-10% balanced unit cost |
| â Caffeine Crusaders |
-20% return time
Minimum return time reduced to 5 ticks
|
| đ Twice the Shame |
Triple Honor Losses |
| đē Relic Raid |
All relics are captured by bot alliances.
Event Duration: 1 tick
|
| âī¸ Final Call to Arms |
All troop training finishes 6 ticks faster |
| đ Total Recon Protocol |
+1 PA and +1 Intel PA gained per tick.
-20% probe losses
|